AI Insights · Timothy · July 2025
Top Boxing Games on iOS in Egypt: Q2 2025 Performance
Explore the performance trends of the top boxing games on iOS in Egypt during Q2 2025, including downloads, revenue, and active users.
In the second quarter of 2025, the top boxing games on the iOS platform in Egypt exhibited varied performance patterns, as revealed by Sensor Tower data.
Swift Punch saw its weekly downloads peak at around 1.8K in early May before experiencing a gradual decline, closing the quarter with approximately 490 downloads. Despite no recorded revenue, the app had a notable presence in terms of downloads.
Victory Gold started strong with downloads reaching 879 in early May but faced a steady decline towards the end of the quarter, concluding with just over 90 downloads. Like Swift Punch, Victory Gold did not report any revenue during this period.
Boss Fight. managed to capture some revenue, peaking at $29 in late April. The game’s downloads varied significantly, with a notable spike to 960 in mid-May. Weekly active users mirrored this trend, peaking at 676 in May before decreasing towards the quarter's end.
Real Boxing 2 maintained a consistent revenue stream, peaking at $38 in late June. Downloads fluctuated, reaching a high of 609 in early June. The app maintained a robust active user base, peaking at 883 in early June.
I, The One - Fighting Games showed steady revenue, with minor fluctuations around $10 throughout the quarter. Downloads remained relatively stable, with a peak of 313 in late April. Notably, active users consistently increased, reaching over 1K by the end of June.
Overall, these games showcased diverse trends in downloads, revenue, and active users. For more detailed insights, visit Sensor Tower.